package v3.object.ship.weapon;

public interface iWeapon
{
	
	public double getPowerAgainstShieldMult();	
	public double getPowerAgainstHulldMult();
	public double getPowerAgainstShieldAdd();
	public double getPowerAgainstHulldAdd();

	public void setPowerAgainstShieldMult(double powerAgainstShieldMult);	
	public void setPowerAgainstHulldMult(double powerAgainstHulldMult);
	public void setPowerAgainstShieldAdd(double powerAgainstShieldAdd);
	public void setPowerAgainstHulldAdd(double powerAgainstHulldAdd);
	
	public double getEfficency();
	public void setEfficency(double efficency);
	
}
